When your opponent activates a Spell/Trap Card, while you control a "Hecahands" monster: Negate the activation, and if you do, destroy that card, then you can Set the destroyed Spell/Trap to your field. You can only activate 1 "Yad'al-Hecahands" per turn.
When your opponent activates a Spell/Trap Card, while you control a "Hecahands" monster: Negate the activation, and if you do, destroy that card, then you can Set the destroyed Spell/Trap to your field. You can only activate 1 "Yad'al-Hecahands" per turn.
Product Information
Shipping & Returns
Description
When your opponent activates a Spell/Trap Card, while you control a "Hecahands" monster: Negate the activation, and if you do, destroy that card, then you can Set the destroyed Spell/Trap to your field. You can only activate 1 "Yad'al-Hecahands" per turn.
You may also like
-65%NEW
Island [263] [Borderless] [Celestial] [Edge of Eternities] [Foil]
$2.27
$0.79
-65%NEW
Forest [266] [Borderless] [Celestial] [Edge of Eternities] [Non-Foil]
$2.56
$0.90
-65%NEW
Island [263] [Borderless] [Celestial] [Edge of Eternities] [Non-Foil]
$2.84
$0.99
-65%NEW
Nova Hellkite [309] [Borderless] [Surreal Space] [Edge of Eternities] [Foil]
$2.27
$0.79
-65%NEW
Nova Hellkite [148] [Edge of Eternities] [Non-Foil]
$0.43
$0.15
-65%NEW
Swamp [264] [Borderless] [Celestial] [Edge of Eternities] [Non-Foil]
$2.49
$0.87
-65%NEW
Swamp [264] [Borderless] [Celestial] [Edge of Eternities] [Foil]