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World War Hulk [197] [Marvel Super Heroes] [Non-Foil]
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World War Hulk [197] [Marvel Super Heroes] [Non-Foil]

World War Hulk [197] [Marvel Super Heroes] [Non-Foil]

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The next red or green creature spell you cast this turn can be cast without paying its mana cost. II — Put three +1/+1 counters on target creature you control. III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.
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World War Hulk [197] [Marvel Super Heroes] [Non-Foil]

$1.70

$0.59

World War Hulk [197] [Marvel Super Heroes] [Non-Foil]

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The next red or green creature spell you cast this turn can be cast without paying its mana cost. II — Put three +1/+1 counters on target creature you control. III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.

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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The next red or green creature spell you cast this turn can be cast without paying its mana cost. II — Put three +1/+1 counters on target creature you control. III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.