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Extremis Elite [763] [Jumpstart] [Welcome Deck] [Marvel Super Heroes: Commander] [Non-Foil]
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Extremis Elite [763] [Jumpstart] [Welcome Deck] [Marvel Super Heroes: Commander] [Non-Foil]

Extremis Elite [763] [Jumpstart] [Welcome Deck] [Marvel Super Heroes: Commander] [Non-Foil]

Power-up — {4}{R}: Put two +1/+1 counters on this creature. It deals 1 damage to any target. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
$0.35
Extremis Elite [763] [Jumpstart] [Welcome Deck] [Marvel Super Heroes: Commander] [Non-Foil]
$0.35

Extremis Elite [763] [Jumpstart] [Welcome Deck] [Marvel Super Heroes: Commander] [Non-Foil]

Power-up — {4}{R}: Put two +1/+1 counters on this creature. It deals 1 damage to any target. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)

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Power-up — {4}{R}: Put two +1/+1 counters on this creature. It deals 1 damage to any target. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)