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Doc Ock, Sinister Scientist [783] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]
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Doc Ock, Sinister Scientist [783] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]

Doc Ock, Sinister Scientist [783] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]

As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8. As long as you control another Villain, Doc Ock has hexproof. (He can't be the target of spells or abilities your opponents control.)
$0.35
Doc Ock, Sinister Scientist [783] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]
$0.35

Doc Ock, Sinister Scientist [783] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]

As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8. As long as you control another Villain, Doc Ock has hexproof. (He can't be the target of spells or abilities your opponents control.)

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As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8. As long as you control another Villain, Doc Ock has hexproof. (He can't be the target of spells or abilities your opponents control.)