✨ New Arrivals Just Dropped!Explore
![Darwin, Adaptive Mutant [718] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]](/images/facetofacegamesdirect.shop/images/product/darwin-adaptive-mutant-718-jumpstart-marvel-super-heroes-commander-non-foil-1.jpg)
Darwin, Adaptive Mutant [718] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from Darwin: He gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy him.)
$0.35
Darwin, Adaptive Mutant [718] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]—
$0.35
Darwin, Adaptive Mutant [718] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from Darwin: He gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy him.)
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from Darwin: He gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy him.)












