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Black Panther, Most Dangerous [584] [Jumpstart] [Marvel Super Heroes: Commander] [Foil]
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Black Panther, Most Dangerous [584] [Jumpstart] [Marvel Super Heroes: Commander] [Foil]

Black Panther, Most Dangerous [584] [Jumpstart] [Marvel Super Heroes: Commander] [Foil]

Whenever Black Panther is dealt damage, he deals that much damage to any other target. Power-up — {5}{W}{W}: Put two +1/+1 counters on Black Panther. Other creatures you control get +2/+2 until end of turn. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
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Original: $2.84

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Black Panther, Most Dangerous [584] [Jumpstart] [Marvel Super Heroes: Commander] [Foil]

$2.84

$0.99

Black Panther, Most Dangerous [584] [Jumpstart] [Marvel Super Heroes: Commander] [Foil]

Whenever Black Panther is dealt damage, he deals that much damage to any other target. Power-up — {5}{W}{W}: Put two +1/+1 counters on Black Panther. Other creatures you control get +2/+2 until end of turn. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)

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Whenever Black Panther is dealt damage, he deals that much damage to any other target. Power-up — {5}{W}{W}: Put two +1/+1 counters on Black Panther. Other creatures you control get +2/+2 until end of turn. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)